Visual Assist removes annoying tabs after U*Macros, such as when declaring a UFUNCTION or UCLASS.
Type specifiers rapidly & with less switching to documentation for most U*Macros. If you modify the engine & add new specifiers, Visual Assist will detect & suggest those, too.
Visual Assist reads U*Macro specifiers & we’ve used that to make several of our features smarter. Goto, Goto Related, Find References, Rename & Change Signature have all been extended to support implicit methods.
Visual Assist knows when you’re extending engine functionality and will add a call to the Super class in the boilerplate.
Experience life without all the incorrect red squiggles & save memory by disabling the built-in tooling. Visual Assist provides all the features necessary for a modern development experience.
The documentation for Unreal Engine C++ is often in the code itself. Visual Assist is smart enough to show comments from base classes and will include U*Macro specifiers.
Rename a class, file, and update all includes including *.generated.h files all at once with Rename. Visual Assist excludes some results from *.generated.h headers to keep your navigation clean.
As Unreal Engine/UE is here, we are poised to bring the same great features of Visual Assist to life in new ways. Stay tuned for more information as we develop and deliver.
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