It’s been roughly three years since AI tools and large language models (LLMs) hit the mainstream in a real, unavoidable way. In that time, people have put them to work writing emails, summarizing legal documents, generating marketing copy, composing music, tutoring students, answering medical questions, planning vacations — and yes, generating entire recipes for whatever’s left in…
Blueprints Aren’t Always A Choice: How Your IDE Shapes The Way You Learn Unreal Engine Development
March 11, 2026
Ever feel like you’re fixing and configuring your tools rather than designing game logic? For a lot of people, that’s the start of Unreal Engine C++ development. Visual Studio is a great option, but when you’re starting, it introduces some minor inconveniences that…
Visual Assist knows your time is valuable and it’s better spent on coding or thinking. When you encounter a question about Visual Studio C++ or Visual Assist, it’s important to quickly get that answer so you can stay locked in.
Whether it’s on how a feature works, how…
User Case Study: From AAA to Indie—How She Was Such A Good Horse Studio built Into the Unwell
February 18, 2026
Whole Tomato had a chat with one of the developers of Into the Unwell, an upcoming third-person co-op roguelite. We had the chance to learn more about his journey, the studio, and their upcoming game.
Before joining She Was Such A Good Horse Studio, Måns Olsson spent over a decade in a AAA game development company. He started programming in 2008 at the Game Assembly in Malmö, Sweden, a school…
Pointers confuse a lot of C++ developers, especially early on. Many people learn Java or Python first, where memory feels invisible and safe. Then C++ shows you addresses, lifetimes, and crashes, and it feels unnecessary.
You have seen this question on Reddit and Stack…
“Nobody Will Read This Code” (Until You Have to)
January 28, 2026
When we code, we like shortcuts. We use keystrokes that combine two or more actions. We like it when we can do two things at once. It feels productive (and maybe because most of the time it is.)
However, there are cases where we need to avoid shortcuts. In the realm of…
Visual Assist 2026.1 release blog
January 19, 2026
Visual Assist Build 2026.1: smarter code insights, faster AI, polished experience.
Hover over macros to see their full Clang expansions. Watch AI responses stream in real-time. Enjoy modernized dialogs and rock-solid reliability with Visual Studio 2026.
We’re kicking off 2026 with improvements largely based on user feedback from changes we added on our previous releases. These are designed…
Building High-Performance AI/ML Pipelines with C++ and CUDA
December 30, 2025
AI and ML workloads are now pushing hardware to its limits. Models get larger every month, and real-time inference demands keep shrinking latency budgets. Teams building real products need pipelines that squeeze every ounce of performance from the GPU.
This is why C++ CUDA…
C++ Safety is one of the most important conversations happening in software right now. From industry leaders to government agencies, including recent guidance coming from the U.S. government, there is a renewed call to strengthen memory safety and reduce classes of bugs that…
For decades, C++ has powered the world’s most critical systems—from banking infrastructure and trading platforms to game engines, aerospace software, and embedded devices. Its unmatched performance and control make it the tool of choice when efficiency matters most.
But that control comes at a cost.
C++ assumes minimal guard rails. It assumes the developer knows exactly what they’re doing.
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