You probably know that over time our projects seem to get old and legacy. Code written now might look suspicious five years later. With the standardization of C++11 in 2011, developers coined the term Modern C++. In this article (and the next one) we’ll take a look at some techniques you might apply to get nicer code and be closer to the best feature that recent versions of C++…
A Brief Introduction To Clang-Tidy And Its Role in Visual Assist
January 8, 2021
TL;DR
Clang-tidy is a C++ static analysis tool built on Clang that helps developers detect bugs, enforce coding standards, and modernize code. It can identify issues like inefficient patterns, outdated syntax, and potential errors, and even apply automatic fixes in some…
November 2020’s release of Visual Assist had some significant memory usage improvements, great for those with large projects. Here’s how we did it.
Written by David Millington (Product Manager), Goran Mitrovic (Senior Software Engineer) and Christopher…
TL;DR
Debugging in Visual Studio can quickly turn into a maze when the debugger keeps stepping into irrelevant functions like standard library or third-party code. Instead of wasting time navigating through unnecessary calls, you can filter them out using built-in tools like natstepfilter or “Just My Code.”
For a faster and more flexible approach, Visual Assist’s Step Filter lets you skip…
Going Remote or Crazy?
June 2, 2020
If you’re like most, you’re reading this from the comfort (hopefully) of your home office. We hope whatever you’re doing, you’re being safe and smart about it. Our staff lucked out as most were already working from home when all this started. So the…
Comments in code might not only be some text floating around the functions, variables and classes, but they might contain some extra semantic information. With this improvement, you can navigate through projects much faster or even organize your knowledge. In this blog post…
Tools for Tuesday
February 18, 2020
While we hope Visual Assist is your favorite dev tool, we know we can’t (and won’t) do everything for you. As we continue developing solutions, we’ll also showcase tools or tips for other problems you may face in other parts of development. This week, you’ll hear from our friends at Ranorex:
How to continue to test in Visual Studio in a post Coded UI…
Visual Assist build 2358 is available!
January 23, 2020
New Year, New Build! Welcome to 2020 and 2358. This release was driven largely to fix an issue with our licensing server and some corruption that may have been experienced by Unity users, but why stop there?
NEW Added C++ modernization refactoring: Convert Unscoped…
Getting Started with UE4 and Visual Assist
December 9, 2019
Whether you’re new to Visual Assist and UE4 or a seasoned vet, we thought you might appreciate a little more insight into what you can expect and how to get started. Thanks to our resident UE4 wizards for putting this together.
1. Install Visual…
Developer Showcase: Visual Assist in Action
December 5, 2019
If you follow our blog, you’ve seen the features that our team is putting in place and likely felt their impact in your development. Instead of hearing more of the same, we thought we would share thoughts from one of our users. Meet Distalsoft, two brothers, one who can’t stop gaming and one with ideas. We’re not sure which one wrote this post, but either way check them out when…
You must be logged in to post a comment.