Bartlomiej Filipek is a software developer from the Polish city of Cracow. Bartek, as he prefers to be called, started coding when he was 14 years old, after reading “C++ in 24h”, and got his first real programming job in 2007. Bartek broad professional experience includes Native Windows Desktop Apps, OpenGL, Gamedev, BioFeedback games, .NET, large-scale app development, flight planning…
How To Modernize With Visual Assist Part 2
April 1, 2021
In the previous article, you read about five popular techniques to improve your projects and apply several Modern C++ patterns. Here’s a list of five more things! We’ll go from the override keyword to nullptr, scoped enums, and more. All techniques are super-easy…
You probably know that over time our projects seem to get old and legacy. Code written now might look suspicious five years later. With the standardization of C++11 in 2011, developers coined the term Modern C++. In this article (and the next one) we’ll take a look at…
A Brief Introduction To Clang-Tidy And Its Role in Visual Assist
January 8, 2021
TL;DR
Clang-tidy is a C++ static analysis tool built on Clang that helps developers detect bugs, enforce coding standards, and modernize code. It can identify issues like inefficient patterns, outdated syntax, and potential errors, and even apply automatic fixes in some cases.
While powerful, clang-tidy can sometimes produce incorrect or incomplete fixes, so manual review is still essential. It…
November 2020’s release of Visual Assist had some significant memory usage improvements, great for those with large projects. Here’s how we did it.
Written by David Millington (Product Manager), Goran Mitrovic (Senior Software Engineer) and Christopher…
TL;DR
Debugging in Visual Studio can quickly turn into a maze when the debugger keeps stepping into irrelevant functions like standard library or third-party code. Instead of wasting time navigating through unnecessary calls, you can filter them out using built-in tools…
Going Remote or Crazy?
June 2, 2020
If you’re like most, you’re reading this from the comfort (hopefully) of your home office. We hope whatever you’re doing, you’re being safe and smart about it. Our staff lucked out as most were already working from home when all this started. So the transition has been fairly easy, with the exception of having more distractions and noise. But, we know the transition for…
Comments in code might not only be some text floating around the functions, variables and classes, but they might contain some extra semantic information. With this improvement, you can navigate through projects much faster or even organize your knowledge. In this blog post…
Tools for Tuesday
February 18, 2020
While we hope Visual Assist is your favorite dev tool, we know we can’t (and won’t) do everything for you. As we continue developing solutions, we’ll also showcase tools or tips for other problems you may face in other parts of development. This week…
Visual Assist build 2358 is available!
January 23, 2020
New Year, New Build! Welcome to 2020 and 2358. This release was driven largely to fix an issue with our licensing server and some corruption that may have been experienced by Unity users, but why stop there?
NEW Added C++ modernization refactoring: Convert Unscoped Enum to Scoped Enum (execute on the enum definition). See the documentation.
NEW Goto Related now allows…
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