TL;DR
C++ Modules, introduced in C++20 and expanded in C++23, aim to replace the traditional #include a system with a more efficient and structured approach. By compiling code once and importing it where needed, modules reduce redundant parsing, improve build times, and create cleaner, more maintainable dependencies especially in large-scale projects.
However, despite these advantages, adoption in…
Visual Assist 2025.1 release post
March 31, 2025
VA 2025.1 enhances usability with smarter navigation, better C++ module support, and more flexible refactoring options. The updated first-run dialog, configurable test snippets, and a refreshed UI improve the overall experience. Additionally, several key fixes address…
Introduction to CUDA development + How to set up with Visual Studio
February 5, 2025
TL;DR
CUDA lets you harness your GPU’s full power to handle massive tasks faster than traditional CPUs by running thousands of operations at once — a game changer for AI, data science, finance, and more, but comes with a learning curve due to parallel programming and…
Visual Assist 2024.9 release post
December 31, 2024
Happy Holidays! Visual Assist 2024.9 makes its way to general availability this holiday season!
This update introduces a key update to Find References and a new refactoring. We are also introducing a new way to experience Visual Assist—more on this below! And of course, thanks to your feedback, we also have bug fixes and general QoL improvements.
Visit our website page and download the release…
Don’t you wish your code came with an undo button for every mistake? So do all developers who accidentally pushed a bug into production!
But we got the next best thing: Unit testing. This webinar will show you how to stop breaking your codebase (and your spirit) by writing…
How to Query File Attributes 50x faster on Windows
November 14, 2024
TL;DR
If your app scans thousands of files, the way you fetch file attributes can quietly destroy performance. Standard methods like GetFileAttributesEx or even std::filesystem are convenient but painfully slow at scale. By switching to faster Windows APIs like…
TL;DR
In Unreal Engine, Blueprints and C++ aren’t competitors, they’re complementary tools. Blueprints offer a visual, beginner-friendly way to build gameplay quickly, making them ideal for prototyping, simple logic, and collaboration with non-programmers. C++, on the other hand, provides greater performance, flexibility, and low-level control, making it essential for complex systems and…
Visual Assist 2024.7 release post
October 1, 2024
We are excited to announce the release of 2024.7 of Visual Assist! This update introduces several powerful features aimed at improving your coding efficiency and project navigation. Download the release now.
Here’s a breakdown of what’s new in this version:
New…
Making a case for investing in software tools: convincing yourself, your team, and your boss
September 27, 2024
Introduction
Visual Assist has been a longtime partner for coding in Visual Studio. It adds missing features and sometimes even replaces the default features in the IDE. In fact, you can even argue that Visual Assist had a direct influence as to how some of the features in…
Success Story: Visual Assist for modeling and simulation software for automotive C++
September 26, 2024
About the Client
Based in Europe, the client is a global company specializing in the development and manufacturing of high-performance systems for vehicle technology. As a company that has been in the industry for over a century, their longstanding focus on innovation has positioned them as one of the top automotive manufacturers worldwide. As part of their commitment to quality, they have…
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