Quick Answer: While C++ isn’t strictly required for Unreal Engine development thanks to Blueprint visual scripting, learning it unlocks advanced capabilities and significantly expands your development options. For beginners, you can start with Blueprints and gradually learn C++ for Unreal Engine as your projects grow more complex.
C++ is used to program and create video games on different…
How to get a job as a game developer in 2025 – Part 2: Insider advice from a studio game director
June 25, 2025
Last time, we shared some general tips about what skills and tools you need to get a job as a game developer in 2025. However, the game development industry is a dynamic and rapidly evolving field. It’s characterized by technological advancements and continuous innovation…
Why It's Necessary to Invest in Visual Studio Extensions
August 23, 2022
Extensions are tools meant to make a developer’s life easier. But as with any tool, choosing the best one to invest in requires a bit of probing.
If you’re in the market for your or your team’s SaaS fix, you’re in luck. This article will make your research a bit…
Even if you already are an experienced user of the Visual Assist For Visual Studio 2022 or just looking for a tool that will simplify the process of developing programs using Visual Studio, we might have something new to tell you. In this article, we will look at 13 interesting Visual Assist For Visual Studio 2022 features you may not know yet, but they will be definitely useful for…
Whole Tomato recently held a webinar for Visual Assist, and it’s about game development! If you’re thinking of doing this as a hobby or as a potential career path, this may serve as a great introduction. In the presentation, VAX lead developer, Chris Gardner…
Tips for Aspiring Game Developers
February 10, 2022
Have you ever considered becoming a game developer but never knew where or how to start? In this blog, we’ll talk about a few things you might want to know before you get started in the video game industry. The video game industry— by the…
You probably know that over time our projects seem to get old and legacy. Code written now might look suspicious five years later. With the standardization of C++11 in 2011, developers coined the term Modern C++. In this article (and the next one) we’ll take a look at some techniques you might apply to get nicer code and be closer to the best feature that recent versions of C++…
Getting Started with UE4 and Visual Assist
December 9, 2019
Whether you’re new to Visual Assist and UE4 or a seasoned vet, we thought you might appreciate a little more insight into what you can expect and how to get started. Thanks to our resident UE4 wizards for putting this together. 1. Install Visual…
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