Tips and Tricks

GDC You Next Year!

For those of you that have been longtime GDC attendees, speakers, or lowly exhibitors, this year may have taken you back to years past. Smaller crowd (the line would tell you otherwise), More intimate sessions, and cool swag! If you didn’t make it out, be sure to check out the vault for online recaps. I wanted to send out a few takeaways from our group: The biggest thing we get…
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Tips and Tricks

Tips for Aspiring Game Developers

Have you ever considered becoming a game developer but never knew where or how to start? In this blog, we’ll talk about a few things you might want to know before you get started in the video game industry.  The video game industry— by the…
Tips and Tricks

Technical Deep Dive: Reducing Memory Consumption in Visual Assist build 2393

November 2020’s release of Visual Assist had some significant memory usage improvements, great for those with large projects. Here’s how we did it. Written by David Millington (Product Manager), Goran Mitrovic (Senior Software Engineer) and Christopher Gardner (Engineering Lead) Visual Assist is an extension which lives inside Visual Studio, and Visual Studio is a 32-bit…
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