NewsTips and Tricks

AI in Your IDE: What's Real, What's Hype, and Where C++ Fits In

It’s been roughly three years since AI tools and large language models (LLMs) hit the mainstream in a real, unavoidable way. In that time, people have put them to work writing emails, summarizing legal documents, generating marketing copy, composing music, tutoring students, answering medical questions, planning vacations — and yes, generating entire recipes for whatever’s left in…
Read more
Success Story

User Case Study: From AAA to Indie—How She Was Such A Good Horse Studio built Into the Unwell

Whole Tomato had a chat with one of the developers of Into the Unwell, an upcoming third-person co-op roguelite. We had the chance to learn more about his journey, the studio, and their upcoming game. Before joining She Was Such A Good Horse Studio, Måns Olsson spent over a decade in a AAA game development company. He started programming in 2008 at the Game Assembly in Malmö, Sweden, a school…
Read more
Build Announcements

Visual Assist 2026.1 release blog

TL;DR Visual Assist 2026.1 introduces several productivity and usability improvements designed to make large-scale C++ and Unreal Engine development faster and more efficient. The release adds Clang-powered macro expansion previews, realtime AI response streaming, a fully modernized UI experience, improved Visual Studio 2026 compatibility, and better integration with tools like GitHub Copilot. It…
Read more
CommunityTips and Tricks

C++ Safety Checkers Deep-Dive: Why Memory Safety Is Everyone’s Problem Now

TL;DR  Memory safety has become one of the biggest challenges in modern C++ development, with pressure increasing from governments, industry leaders and standards bodies to reduce vulnerabilities caused by memory-related issues. To help address these concerns, Visual Assist 2025.4 provides development teams with over 60 new Clang-Tidy-based safety checkers to catch risky patterns, enforce modern…
Read more
%d