Pointers confuse a lot of C++ developers, especially early on. Many people learn Java or Python first, where memory feels invisible and safe. Then C++ shows you addresses, lifetimes, and crashes, and it feels unnecessary.
You have seen this question on Reddit and Stack Overflow many times. Why are pointers used in C++ when they seem to break things so easily? The honest answer is that pointers are…
“Nobody Will Read This Code” (Until You Have to)
January 28, 2026
When we code, we like shortcuts. We use keystrokes that combine two or more actions. We like it when we can do two things at once. It feels productive (and maybe because most of the time it is.)
However, there are cases where we need to avoid shortcuts. In the realm of…
Visual Assist 2026.1 release blog
January 19, 2026
TL;DR
Visual Assist 2026.1 introduces several productivity and usability improvements designed to make large-scale C++ and Unreal Engine development faster and more efficient. The release adds Clang-powered macro expansion previews, realtime AI response streaming, a fully…
Building High-Performance AI/ML Pipelines with C++ and CUDA
December 30, 2025
TL;DR
Modern AI workloads are pushing hardware to its limits, where milliseconds matter and inefficiencies quickly add up. While Python is great for experimentation, production systems demand predictable, high-performance execution and that’s where C++ and CUDA stand out. They give engineers fine-grained control over memory, parallelism, and GPU behavior, enabling real-time inference and…
C++ Safety is one of the most important conversations happening in software right now. From industry leaders to government agencies, including recent guidance coming from the U.S. government, there is a renewed call to strengthen memory safety and reduce classes of bugs that…
For decades, C++ has powered the world’s most critical systems—from banking infrastructure and trading platforms to game engines, aerospace software, and embedded devices. Its unmatched performance and control make it the tool of choice when efficiency matters most.
But…
Visual Assist 2025.4 release post
October 22, 2025
Visual Assist 2025.4 is now released and is available to download.
VA 2025.4 is one of our biggest releases to date. This release features 60+ new code inspections checkers for C++ safety. We also overhauled the UI for key features and added a new welcome experience for first time installs, and most remarkably, we’re introducing our AI integration: VA Intelligence.
You can download the release…
Break Free from IntelliSense Hell with Visual Assist: Learn UE5 C++ Development Techniques [Webinar Recap]
October 13, 2025
This is the third session in the webinar series on Unreal Engine 5 workflows with Assembla and Visual Assist. Chris Gardner, lead developer at Whole Tomato Software, challenges conventional wisdom about when to use C++ versus Blueprints and demonstrates how Visual Assist…
TL;DR
Building Unreal Engine 5 from source requires more than just downloading files from GitHub. Proper hardware, secure Perforce configuration, structured stream workflows, and scalable branching strategies are all critical for smooth development and future engine…
Welcome to your comprehensive guide on building bulletproof Unreal Engine 5 project foundations. This session is the first in a three-part series on code, collaboration, and shipping with Assembla and Visual Assist. The goal here is straightforward: to walk you through the practical decisions and workflows that take you from solo prototyping to full team production without the problems that derail…
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