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C++26 is here. Your tooling shouldn't be the bottleneck.

To all C++ devs: If you haven’t heard C++26 is official. WG21 signed it off in March, and the pieces are already showing up in compiler trunk: static reflection, contracts, a new async model, a real push on memory safety. The language didn’t just pick up a few features. Its surface area grew, and the code your team writes against it will grow right along with it. Here’s the part…
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