Success Story

User Case Study: From AAA to Indie—How She Was Such A Good Horse Studio built Into the Unwell

Whole Tomato had a chat with one of the developers of Into the Unwell, an upcoming third-person co-op roguelite. We had the chance to learn more about his journey, the studio, and their upcoming game. Before joining She Was Such A Good Horse Studio, Måns Olsson spent over a decade in a AAA game development company. He started programming in 2008 at the Game Assembly in Malmö, Sweden, a school…
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Tips and Tricks

Do I Need To Know C++ For Unreal Engine? The Updated 2025 Guide

Quick Answer: While C++ isn’t strictly required for Unreal Engine development thanks to Blueprint visual scripting, learning it unlocks advanced capabilities and significantly expands your development options. For beginners, you can start with Blueprints and gradually learn C++ for Unreal Engine as your projects grow more complex. C++ is used to program and create video games on different…
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Build Announcements

Visual Assist 2025.3 release post

Visual Assist 2025.3 is now public and available to download.  This release improves developer experience by updating the feedback UI when using some of our added features from recent releases. We’ve also updated our options dialog’s look and feel alongside some of line…
Build Announcements

Visual Assist 2025.1 release post

VA 2025.1 enhances usability with smarter navigation, better C++ module support, and more flexible refactoring options. The updated first-run dialog, configurable test snippets, and a refreshed UI improve the overall experience. Additionally, several key fixes address navigation issues, assignment suggestions, and UI inconsistencies, ensuring a more stable and efficient development…
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Tips and Tricks

C++ versus Blueprints: Which should I use for Unreal Engine game development?

Introduction When programming game elements in Unreal, developers have two main options: develop using Unreal’s visual blueprint system or develop using the C++ language.  The Blueprint system in Unreal Engine is a powerful visual scripting tool designed to help developers create gameplay mechanics without needing to write traditional code. Introduced in Unreal Engine 4 to make game development…
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