Success Story

User Case Study: From AAA to Indie—How She Was Such A Good Horse Studio built Into the Unwell

TL;DR   Discover how She Was Such A Good Horse Studio transitioned from AAA game development to building the indie co-op roguelite Into the Unwell. This case study explores the team’s creative workflow, Unreal Engine development process, and how Visual Assist helps them navigate large C++ codebases and accelerate game development.  Whole Tomato had a chat with one of the developers of Into…
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Webinar Recap

Test Driven-Development and UI/UX Design: A Practical Guide [Webinar Recap]

Don’t you wish your code came with an undo button for every mistake? So do all developers who accidentally pushed a bug into production! But we got the next best thing: Unit testing. This webinar will show you how to stop breaking your codebase (and your spirit) by writing tests that catch errors before they escape into the wild. Perfect for developers who know they should test but don’t know…
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