TL;DR
In Unreal Engine, Blueprints and C++ aren’t competitors, they’re complementary tools. Blueprints offer a visual, beginner-friendly way to build gameplay quickly, making them ideal for prototyping, simple logic, and collaboration with non-programmers. C++, on the other hand, provides greater performance, flexibility, and low-level control, making it essential for complex systems and…
Making a case for investing in software tools: convincing yourself, your team, and your boss
September 27, 2024
Introduction
Visual Assist has been a longtime partner for coding in Visual Studio. It adds missing features and sometimes even replaces the default features in the IDE. In fact, you can even argue that Visual Assist had a direct influence as to how some of the features in…
TL;DR
From ATMs and payment terminals to real-time trading systems, a huge part of modern financial technology still runs on C++. This blog explains why the language remains so important for embedded financial systems, where speed, reliability, and low-level hardware control…
TL;DR
C++ continues to dominate financial software because it delivers the speed, control, and precision required for high-stakes systems like trading platforms and risk engines. But building in this space is far from simple. Developers must juggle ultra-low latency demands, complex financial models, strict regulatory requirements, and the constant pressure for absolute accuracy where even the…
Installing Virtual Machines to use Visual Studio on Mac
August 27, 2024
TL;DR
The full version of Visual Studio cannot run natively on macOS, especially after Visual Studio for Mac was discontinued. The most effective solution is to install Windows (ARM version) on a virtual machine and run Visual Studio within that environment.
This approach…
Installing Unreal Engine 4/5 + Visual Studio: A complete step-by-step guide with pictures
March 7, 2024
TL;DR
Getting started with Unreal Engine and Visual Studio can feel overwhelming, but the setup is actually straightforward when broken down. You install Visual Studio with the right C++ workloads, install Unreal Engine via the Epic Games Launcher, and connect both to start…
Ensuring Code Quality: Why Every C++ Developer Needs Unit Tests
October 31, 2023
Modern programming languages evolve and are continuously refined even further with each new update. During these incremental stages of development, components such as compilers, IDEs, libraries, their units, their components, and tools undergo changes.
Furthermore, there are also rapid changes in operating systems and hardware systems. This means that if you are developing applications…
Summer CodeFest: Magnificent or Malevolent: Maps! Measured, Monitored, & Magnified! [Mrecap]
August 27, 2023
Webinar overview:
Std::maps is a staple in the C++ world for sure. It’s reliable and useful, but in this presentation, David Millington goes a level deeper and examines how other features offered beyond the standard library can be used to maximize the usefulness of the…
Summer Codefest: Lambdas go Baa! [Recap]
August 21, 2023
Webinar overview:
This presentation by product manager, David Millington, talks about the convenient way to define an anonymous function object added in C++11. This topic was chosen because while it’s extremely useful, the data we see is that there tend to be two…
TL;DR
As applications grow in size, poor design decisions can lead to increasing complexity, maintenance problems and bottlenecks in testing. In this Summer CodeFest session, we will learn how Hexagonal (Ports and Adapters) Architecture can help developers to build more scalable, maintainable and testable C++ applications by separating the business logic from the implementation details.
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