Search for “C++26 memory safety” and the results won’t agree with each other. One post declares C++ finally memory-safe. The next, titled something like “C++26 memory features won’t save you,” says nothing important changed.
In reality, no one serious would believe either extreme. Everyone writing C++ knows the language isn’t memory-safe; that’s the…
Visual Assist 2026.4 release post
June 30, 2026
The first thing you do with Visual Assist is install it. The first thing you do with it on a project is wait for it to parse. VA 2026.4 makes both smoother. Download it now.
This is a smaller build between larger ones — a few bigger efforts are running in parallel, shaped…
You cloned the repo on your first morning in your new team’s project. Twenty minutes later you’re looking at a solution with four hundred projects, a build that throws errors on a clean checkout, and a ticket that says a number is wrong on one screen. You…
C++26 is here. Your tooling shouldn't be the bottleneck.
June 17, 2026
To all C++ devs: If you haven’t heard C++26 is official.
WG21 signed it off in March, and the pieces are already showing up in compiler trunk: static reflection, contracts, a new async model, a real push on memory safety. The language didn’t just pick up a few features. Its surface area grew, and the code your team writes against it will grow right along with it.
Here’s the part…
How to Set Up a Fully Local AI in Visual Studio
May 19, 2026
VA Intelligence is Visual Assist’s local AI feature. It runs Gemma3 on your GPU through Ollama, both bundled and managed by Visual Assist itself. No API keys, no cloud round-trip, no telemetry pipeline waiting to be audited by your security team.
By the end of this…
The moment the project opens
Welcome gamer! You’re excited to start coding games so you set up your Unreal Engine and finally got the source linked to your project… Once it opens you’re greeted with a sample project. It’s huge. And why are there red…
Reflection landed in C++26 last year, GCC trunk and the Bloomberg-maintained Clang fork already implement most of it. Many conference talks is making it sound like it’s the most important thing to happen to the language in a generation. If you ship production C++ on MSVC, the more useful question is what reflection actually changes about the code you write, and when you’ll be able to…
Blueprints Aren’t Always A Choice: How Your IDE Shapes The Way You Learn Unreal Engine Development
March 11, 2026
Ever feel like you’re fixing and configuring your tools rather than designing game logic? For a lot of people, that’s the start of Unreal Engine C++ development. Visual Studio is a great option, but when you’re starting, it introduces some minor inconveniences that…
Visual Assist knows your time is valuable and it’s better spent on coding or thinking. When you encounter a question about Visual Studio C++ or Visual Assist, it’s important to quickly get that answer so you can stay locked in.
Whether it’s on how a feature works, how…
Success Story: Visual Assist for modeling and simulation software for automotive C++
September 26, 2024
About the Client
Based in Europe, the client is a global company specializing in the development and manufacturing of high-performance systems for vehicle technology. As a company that has been in the industry for over a century, their longstanding focus on innovation has positioned them as one of the top automotive manufacturers worldwide. As part of their commitment to quality, they have…
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