Webinar Recap

Test Driven-Development and UI/UX Design: A Practical Guide [Webinar Recap]

Don’t you wish your code came with an undo button for every mistake? So do all developers who accidentally pushed a bug into production!

But we got the next best thing: Unit testing. This webinar will show you how to stop breaking your codebase (and your spirit) by writing tests that catch errors before they escape into the wild. Perfect for developers who know they should test but don’t know how—or why.

What You’ll Learn:

  • The differences between two schools of TDD and when to use them.
  • How to implement CI pipelines and automate your test execution.
  • Practical techniques for leveraging static analysis tools and code profiling.
  • Real-world case studies that highlight successful approaches to refactoring and performance optimization.

In this webinar, our experts shared their best practices for developing high-quality C++ code, offering valuable insights to apply in your projects.

This webinar features insights from experts in software design and development, covering practical applications and real-world scenarios to help you streamline your workflows.

This webinar has concluded. Scroll down to watch the replay and review the highlights.

Webinar Replay

Webinar Highlights

Introduction

0:19-1:35: About Nuno: product manager for Visual Assist, clean code enthusiast, contact info shared, alongside mission of Visual Assist and upcoming new version announcement.

Message and Story

1:40-5:12: Importance of programmers writing good quality software and Nuno’s experience with different software development approaches (design thinking, waterfall, agile).

Test-Driven Development Overview

5:12-8:10: Discovery of test-driven development (TDD) and its impact on software quality. Explanation of TDD and the Red-Green-Refactor cycle. Importance of small increments, immediate feedback, and other TDD benefits.

Practical Exercise Setup

8:17-10:09: Overview of the Mars Rover exercise, rules, and references.
10:09-11:00: Visual Studio 2022 setup for the Mars Rover project (source files and test project creation).

First Test Case

11:00-12:08: Writing the first test: Initial position at (0, 0), facing north.
12:08-13:11: Creating the Rover class and implementing execute() to return an empty string initially.
13:11-16:16: Making the test pass by returning the expected position and direction.

Second Test Case

16:16-18:15: Writing the second test: Rotating right from north to east.
18:15-20:09: Updating Rover to handle the “right rotation” command and making the test pass.

Refactoring and Patterns

20:09-20:59: Recognizing patterns in the test code and introducing Google Test fixtures for code reuse.
50:06-52:11: Introducing and implementing a current position variable. Writing and running tests to confirm functionality after the changes.
52:11-53:28: Extending functionality to the left method and replicating the test-driven approach used for the right method.
54:00-55:18: Cleaning up and optimizing the code after successful test results, ensuring all tests remain green.
56:00-56:48: Summary of the refactoring process and demonstration of the final Rover and Direction class setup.

QnA

[56:48–59:02]
Introduction to the Q&A session with Nuno Castro and Ian Barker. The discussion opens with strategies for writing tests for projects without existing tests. Suggestions include starting with end-to-end tests and gradually adding component-specific tests during future changes.

GUI Tools, A/B Testing, and Metrics

[59:02–1:03:07]
Overview of GUI testing tools like SmartBear’s TestComplete and their use in desktop and web testing. The discussion transitions into A/B testing, explaining its purpose and real-world examples (e.g., Coca-Cola product testing). The importance of metrics to gauge feature usage before redesign or development is also highlighted.

Agile Methodologies and Encouragement for TDD

[1:03:07–1:06:50]
Reflection on Agile methodologies, balancing speed with system stability, and evolving approaches such as Facebook’s shift from “move fast and break things” to prioritizing reliability. The session concludes with encouragement to adopt Test-Driven Development (TDD) and a nod to the value of unedited coding demos to showcase realistic problem-solving.

Self-Development, Testing, and TDD Approaches

[1:10:01–1:13:36]
Introduction to self-development as both a science and an art. Discussion includes testing strategies to ensure business logic isn’t broken, addressing overfitting in tests, and balancing test coverage with real-world solutions. User stories are highlighted as a foundation for design, followed by a comparison of the Chicago and London schools of TDD.

Design, User Experience, and Business Logic

[1:13:36–1:17:01]
Emphasis on designing user interfaces first and iterating on user experience challenges. The discussion incorporates Don Norman’s insight that user errors often indicate interface design issues. It concludes with balancing business logic with test coverage in TDD.

Closing

[1:17:01–1:18:00]
The importance of prioritizing timely application releases over perfectionism is discussed. The webinar ends with closing remarks, thanks to participants, replay information, and a final farewell.

Frequently Asked Questions About TDD and UI/UX from Our Webinar 

Q1. What is Test-Driven Development (TDD) and why is it important for developers?

Test-Driven Development is a coding approach where developers write tests before writing the actual implementation. This method ensures cleaner code, fewer bugs, and faster debugging because every new feature must pass its test before moving forward. As highlighted in the webinar, TDD reduces mistakes that usually slip into production and gives developers the confidence to make changes without breaking existing functionality.

Q2. How does the Red-Green-Refactor cycle improve code quality?

The Red-Green-Refactor cycle helps developers work in small, structured steps: first writing a failing test, then writing just enough code to make it pass, and finally improving the structure of the code without changing its behavior. The webinar emphasized that this cycle provides instant feedback, encourages cleaner architecture, and allows teams to maintain high-performing codebases even as projects grow.

Q3. What did the webinar demonstrate through the Mars Rover exercise?

The Mars Rover exercise showed a practical, real-life example of how TDD works from the first failing test to a fully functioning feature. Viewers watched the entire process: setting up the project, writing tests for rover movements, implementing logic step-by-step, and refactoring the code as patterns emerged. This hands-on demo helped developers understand how TDD feels during actual development, not just in theory.

Q4. How can developers start applying TDD to a project with no existing tests?

During the webinar, experts recommended beginning with high-level end-to-end tests to understand the system’s current behavior. Once developers touch specific modules, they can gradually introduce unit tests for those pieces. This approach avoids overwhelming teams and ensures that the codebase becomes more testable and reliable over time, even if it started with zero automated tests.

Q5. What is the difference between the Chicago and London schools of TDD?

The webinar explained that the Chicago school focuses on testing real interactions and minimizing mocks, while the London school emphasizes isolating behaviors using mocks and stubs. Both approaches aim to prevent bugs, but they suit different project styles. The recap clarified that choosing between them depends on team preferences, architecture complexity, and how tightly components are coupled.

Q6. How does TDD support better UI and UX design?

The session highlighted that strong testing practices provide a stable foundation for user interface experimentation. When developers rely on TDD, they don’t have to fear that a layout change or feature tweak will break business logic. This stability allows UI and UX designers to iterate freely, identify user pain points, and improve user experience without worrying about hidden regressions.

Q7. Why is refactoring such an important part of the TDD process?

Refactoring ensures that once tests confirm the code works, developers can safely improve readability, performance, and structure. The webinar demonstrated multiple refactoring phases, including cleaning up repetitive code and reorganizing the Rover classes. TDD makes refactoring safe because developers always know whether a change breaks functionality — the tests will immediately reveal it.

Q8. Can TDD be used alongside Agile methodologies?

Yes, and the webinar emphasized that the two complement each other extremely well. Agile focuses on continuous iteration and frequent releases, while TDD ensures those releases stay stable and low-risk. Together, they help teams deliver faster without sacrificing software quality or maintainability, which is why many modern development teams rely on this combination.

Q9. What role do metrics and A/B testing play in modern development?

The webinar outlined how metrics and A/B testing guide smarter product decisions by revealing what users actually do, not just what developers assume they want. Metrics help teams understand feature usage, while A/B testing validates UI changes before rolling them out to everyone. This data-driven approach reduces risk and ensures resources are spent on improvements that genuinely matter to users.

Q10. What were the biggest takeaways from the TDD and UI/UX webinar?

The biggest takeaway was that good software comes from combining disciplined testing, thoughtful design, and continuous iteration. The experts encouraged developers to embrace TDD not as a strict rulebook but as a mindset for writing reliable, maintainable code. They also emphasized the importance of designing with users in mind, balancing business needs with technical quality, and shipping features that work well in the real world.

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